Choose Your Own Nuthouse


Section 79

<>(Craig)

            “You know, normally I would jump at the chance to ride in a hearse with a cool skeleton dude such as yourself, but I’ve got this nasty medical condition that reacts violently to riding a hearse with a cool skeleton dude,” you say.  Oh yeah, you’re real smooth.

            You get the feeling that if Mr. Hearse-Driving-Night-Suit-Wearing-Skeleton Man (who, from now on, you decide to mentally refer to as “Ted”) had eyebrows, he would be raising one at you.

            “Just for shits and grins,” Ted says, “what would the name of this ‘nasty medical condition be?”

            Shit…

            “Ummm…..Crocinus Venter-itis,” you say.

            “Riiiiiiiiggggghhhhhhhhttttt.”

            “Well, thanks anyway! I gotta be moseying along now! Talk to you later, Ted!”  And with that, you run away as fast as your legs will take you.

            “Ted?” you hear Ted ask in confusion as you flee into the night.

            You decide that running through the woods in a blind panic might not be the best idea, so you opt for running along the road in a blind panic.  After what feels like an hour of running, you slow down to try and take some sort of bearing.

            “Who’s Ted?” asks Ted.

            You spin around and realize that you’ve made it approximately 200 feet.  You really need to get into better shape.

            “Umm…well, you see…”

            “If you don’t want a ride, that’s no skin off my nose (get it?!?!? HA! I’m so sorry).  Just say so and walk your ass all the way to Beautiful Lake Doomhole™.”

            “Thanks, anyway,” you mumble.

            “Christ, you meet the weirdest people on this road…” you hear Ted say as he gets into the hearse and drives off.

            Well, back to where you started…sort of. 

            Once again you begin to walk to Lake Doomhole.  Being the excellent physical specimen that you are, the remainder of the 5 miles to Lake Doomhole takes you about 7 and a half hours

            When you finally arrive you search the camp grounds for your friends.  You neither see nor hear any evidence of them.

            “Where the fuck could they be?” you mutter angrily.  The more you search the more pissed you get.  Where are they, goddamnit?  They aren’t in the cabins.  They aren’t at the Lake.  They aren’t building a giant bon-fire in the woods.  They aren’t over there helping Ted load those obviously full body bags with your friends’ names on them into his hearse.  Wait…

            Awwww damnit.

            “Oh Hey!” yells Ted.  “You must be the missing one!  Man, you could have saved me some time and trouble if you had just told me your name earlier!  You may have turned down a ride then, but now, I’m afraid, you don’t have choice.” 

            Ted pulls a flaming skull out from somewhere underneath his suit jacket.  You idly wonder if the flaming skull and Ted are related.

            “PLEASE DON’T KILL ME, TED!” you shriek in a voice that is a lot more womanly than you’d like.

            “Again with the ‘Ted’…Anyway, relax, I’m not going to kill you,” he says then hurls the flaming skull at you.  Ted’s liar, you think.

            The flaming skull hits you in the chest and the flames surround your body.  You watch in horror as flesh and muscle peels from your body.  You’d scream, but it kinda tickles in that good way.

            When the flames die down you realize you are alive…sort of.  No longer a human, you look just like Ted, only with a red suit.

            “Alright, apprentice, help me with these bodies.”

 You gleefully help him and begin life anew as Ted’s apprentice.


            Well, dear reader, you’ve reached an end.  Surprisingly, this isn’t a horrific death type end.  Neither is it the final end.  The End is along a different path, so you must go back. 

            Oh, and bonus points for whoever gets the “Crocinus Venter-itis” thing.